231 lines
6.9 KiB
C
231 lines
6.9 KiB
C
#include <stdio.h>
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#include <termios.h>
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#include <unistd.h>
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#include <locale.h>
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#define FG_DEFAULT_BG_WHITE "\x1b[30;48;5;255m"
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#define FG_DEFAULT_BG_136 "\x1b[30;48;5;136m"
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typedef enum {
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EMPTY,
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BLACK_PAWN,
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BLACK_ROOK,
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BLACK_KNIGHT,
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BLACK_BISHOP,
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BLACK_QUEEN,
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BLACK_KING,
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WHITE_PAWN,
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WHITE_ROOK,
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WHITE_KNIGHT,
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WHITE_BISHOP,
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WHITE_QUEEN,
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WHITE_KING
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} Pieces;
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typedef enum {
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WHITE,
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BLACK
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} States;
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char* piece_to_str(const Pieces piece) {
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switch (piece) {
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case EMPTY: return "\u2800\u2800";
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case BLACK_PAWN: return "\u265f\u2800";
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case BLACK_ROOK: return "\u265c\u2800";
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case BLACK_KNIGHT: return "\u265e\u2800";
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case BLACK_BISHOP: return "\u265d\u2800";
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case BLACK_QUEEN: return "\u265b\u2800";
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case BLACK_KING: return "\u265a\u2800";
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case WHITE_PAWN: return "\u2659\u2800";
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case WHITE_ROOK: return "\u2656\u2800";
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case WHITE_KNIGHT: return "\u2658\u2800";
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case WHITE_BISHOP: return "\u2657\u2800";
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case WHITE_QUEEN: return "\u2655\u2800";
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case WHITE_KING: return "\u2654\u2800";
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default: return 0;
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}
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}
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int piece_color_to_str(Pieces piece) {
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switch (piece) {
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case EMPTY: return 3;
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case BLACK_PAWN:
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case BLACK_ROOK:
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case BLACK_KNIGHT:
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case BLACK_BISHOP:
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case BLACK_QUEEN:
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case BLACK_KING: return 2;
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case WHITE_PAWN:
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case WHITE_ROOK:
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case WHITE_KNIGHT:
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case WHITE_BISHOP:
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case WHITE_QUEEN:
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case WHITE_KING: return 1;
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default: return 3;
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}
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}
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Pieces board[8][8] = {
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{BLACK_ROOK, BLACK_KNIGHT, BLACK_BISHOP, BLACK_QUEEN, BLACK_KING, BLACK_BISHOP, BLACK_KNIGHT, BLACK_ROOK},
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{BLACK_PAWN, BLACK_PAWN, BLACK_PAWN, BLACK_PAWN, BLACK_PAWN, BLACK_PAWN, BLACK_PAWN, BLACK_PAWN},
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{EMPTY, EMPTY, EMPTY, EMPTY, EMPTY, EMPTY, EMPTY, EMPTY},
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{EMPTY, EMPTY, EMPTY, EMPTY, EMPTY, EMPTY, EMPTY, EMPTY},
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{EMPTY, EMPTY, EMPTY, EMPTY, EMPTY, EMPTY, EMPTY, EMPTY},
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{EMPTY, EMPTY, EMPTY, EMPTY, EMPTY, EMPTY, EMPTY, EMPTY},
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{WHITE_PAWN, WHITE_PAWN, WHITE_PAWN, WHITE_PAWN, WHITE_PAWN, WHITE_PAWN, WHITE_PAWN, WHITE_PAWN},
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{WHITE_ROOK, WHITE_KNIGHT, WHITE_BISHOP, WHITE_QUEEN, WHITE_KING, WHITE_BISHOP, WHITE_KNIGHT, WHITE_ROOK}
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};
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int piece_color[8][8];
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int x = 0;
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int y = 7;
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int x_direction = 0;
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int y_direction = 0;
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//////////////////////////////////////////
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int print_tab() {
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for (int y = 0; y < 8; ++y) {
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for (int x = 0; x < 8; ++x) {
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if (y % 2 == 0) {
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if (x % 2 == 0) {
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printf(FG_DEFAULT_BG_WHITE"\x1b[%d;%dH%s", y + 1 , x * 2 + 1, piece_to_str(board[y][x]));
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}
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if (x % 2 == 1) {
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printf(FG_DEFAULT_BG_136"\x1b[%d;%dH%s", y + 1 , x * 2 + 1, piece_to_str(board[y][x]));
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}
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}
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if (y % 2 == 1) {
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if (x % 2 == 1) {
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printf(FG_DEFAULT_BG_WHITE"\x1b[%d;%dH%s", y + 1 , x * 2 + 1, piece_to_str(board[y][x]));
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}
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if (x % 2 == 0) {
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printf(FG_DEFAULT_BG_136"\x1b[%d;%dH%s", y + 1 , x * 2 + 1, piece_to_str(board[y][x]));
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}
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}
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}
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}
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printf("\x1b[39;49m");
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return 0;
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}
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int piece_selection() {
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if (y % 2 == 1) {
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if (x % 2 == 0) {
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printf(FG_DEFAULT_BG_WHITE"\x1b[%d;%dH%s", y - y_direction + 1 , (x - x_direction) * 2 + 1, piece_to_str(board[y - y_direction][x-x_direction]));
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}
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if (x % 2 == 1) {
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printf(FG_DEFAULT_BG_136"\x1b[%d;%dH%s", y - y_direction + 1 , (x - x_direction) * 2 + 1, piece_to_str(board[y - y_direction][x - x_direction]));
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}
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}
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if (y % 2 == 0) {
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if (x % 2 == 1) {
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printf(FG_DEFAULT_BG_WHITE"\x1b[%d;%dH%s", y - y_direction + 1 , (x - x_direction) * 2 + 1, piece_to_str(board[y - y_direction][x-x_direction]));
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}
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if (x % 2 == 0) {
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printf(FG_DEFAULT_BG_136"\x1b[%d;%dH%s", y - y_direction + 1 , (x - x_direction) * 2 + 1, piece_to_str(board[y - y_direction][x - x_direction]));
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}
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}
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printf("\x1b[%d;%dH\x1b[39;49ma", y + 1 , x * 2 + 1);
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}
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int controls() {
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piece_selection();
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while (1) {
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x_direction = 0;
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y_direction = 0;
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int input = getchar();
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switch (input) {
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case 104: // h
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if (x > 0 && (piece_color[y][x - 1] == 1 || piece_color[y][x - 1] == 2)) {
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x--;
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x_direction--;
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piece_selection();
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}
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else {
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x = 7;
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x_direction = 7;
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piece_selection();
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}
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break;
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case 106: // j
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if (y < 7 && (piece_color[y][x - 1] == 1 || piece_color[y][x - 1] == 2)) {
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y++;
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y_direction++;
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piece_selection();
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}
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else {
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y = 6;
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y_direction--;
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piece_selection();
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}
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break;
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case 107: // k
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if (y > 6 && (piece_color[y][x - 1] == 1 || piece_color[y][x - 1] == 2)) {
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y--;
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y_direction = -1;
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piece_selection();
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}
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else {
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y = 7;
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y_direction = 1;
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piece_selection();
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}
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break;
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case 108: // l
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if (x < 7 && (piece_color[y][x - 1] == 1 || piece_color[y][x - 1] == 2)) {
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x++;
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x_direction++;
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piece_selection();
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}
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else {
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x = 0;
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x_direction = -7;
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piece_selection();
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}
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break;
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default: break;
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}
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}
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return 0;
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}
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int main() {
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const struct termios old_termios;
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tcsetattr(STDIN_FILENO, TCSANOW, &old_termios);
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setlocale(LC_ALL, "en_US.UTF-8");
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printf("\n");
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printf("\x1b[H");
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printf("\x1b[?25l");
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for (int y = 0; y < 8; ++y) {
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for (int x = 0; x < 8; ++x) {
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piece_color[y][x] = piece_color_to_str(board[y][x]);
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}
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}
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print_tab(board);
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controls();
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getchar();
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printf("\x1b[10;0H");
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return 0;
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}
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