453 lines
15 KiB
C
453 lines
15 KiB
C
#include <stdio.h>
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#include <termios.h>
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#include <unistd.h>
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#include <locale.h>
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#include <stdlib.h>
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#include <stdbool.h>
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#define FG_DEFAULT_BG_WHITE "\x1b[30;48;5;255m"
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#define FG_DEFAULT_BG_136 "\x1b[30;48;5;136m"
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#define FG_RED_BG_RED "\x1b[31;41m"
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#define FG_CYAN_BG_CYAN "\x1b[36;46m"
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typedef enum {
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EMPTY,
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BLACK_PAWN,
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BLACK_ROOK,
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BLACK_KNIGHT,
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BLACK_BISHOP,
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BLACK_QUEEN,
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BLACK_KING,
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WHITE_PAWN,
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WHITE_ROOK,
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WHITE_KNIGHT,
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WHITE_BISHOP,
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WHITE_QUEEN,
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WHITE_KING
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} Pieces;
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char* piece_to_str(const Pieces piece) {
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switch (piece) {
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case EMPTY: return "\u2800\u2800";
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case BLACK_PAWN: return "\u265f\u2800";
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case BLACK_ROOK: return "\u265c\u2800";
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case BLACK_KNIGHT: return "\u265e\u2800";
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case BLACK_BISHOP: return "\u265d\u2800";
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case BLACK_QUEEN: return "\u265b\u2800";
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case BLACK_KING: return "\u265a\u2800";
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case WHITE_PAWN: return "\u2659\u2800";
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case WHITE_ROOK: return "\u2656\u2800";
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case WHITE_KNIGHT: return "\u2658\u2800";
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case WHITE_BISHOP: return "\u2657\u2800";
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case WHITE_QUEEN: return "\u2655\u2800";
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case WHITE_KING: return "\u2654\u2800";
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default: return 0;
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}
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}
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int piece_color_to_int(Pieces piece) {
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switch (piece) {
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case EMPTY: return 3;
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case BLACK_PAWN:
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case BLACK_ROOK:
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case BLACK_KNIGHT:
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case BLACK_BISHOP:
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case BLACK_QUEEN:
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case BLACK_KING: return 2;
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case WHITE_PAWN:
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case WHITE_ROOK:
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case WHITE_KNIGHT:
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case WHITE_BISHOP:
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case WHITE_QUEEN:
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case WHITE_KING: return 1;
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default: return 3;
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}
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}
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Pieces board[8][8] = {
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{EMPTY, EMPTY, BLACK_BISHOP, EMPTY, EMPTY, BLACK_ROOK, BLACK_KING, EMPTY},
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{BLACK_PAWN, BLACK_PAWN, BLACK_PAWN, EMPTY, BLACK_PAWN, BLACK_PAWN, BLACK_PAWN, BLACK_PAWN},
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{EMPTY, BLACK_KNIGHT, EMPTY, BLACK_PAWN, EMPTY, EMPTY, EMPTY, EMPTY},
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{EMPTY, EMPTY, EMPTY, EMPTY, WHITE_PAWN, BLACK_KNIGHT, EMPTY, EMPTY},
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{EMPTY, EMPTY, WHITE_BISHOP, WHITE_PAWN, EMPTY, EMPTY, EMPTY, EMPTY},
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{EMPTY, EMPTY, WHITE_KNIGHT, EMPTY, EMPTY, WHITE_KNIGHT, EMPTY, EMPTY},
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{WHITE_PAWN, WHITE_PAWN, WHITE_PAWN, EMPTY, EMPTY, WHITE_PAWN, WHITE_PAWN, WHITE_PAWN},
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{WHITE_ROOK, EMPTY, EMPTY, WHITE_QUEEN, EMPTY, WHITE_ROOK, WHITE_KING, EMPTY}
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};
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int piece_color[8][8];
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int x = 0;
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int y = 7;
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int x_direction = 0;
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int y_direction = 0;
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bool player_track = true;
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//////////////////////////////////////////
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void print_tab() {
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for (int y = 0; y < 8; ++y) {
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for (int x = 0; x < 8; ++x) {
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if (y % 2 == 0) {
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if (x % 2 == 0) {
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printf(FG_DEFAULT_BG_WHITE"\x1b[%d;%dH%s", y + 1 , x * 2 + 1, piece_to_str(board[y][x]));
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}
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if (x % 2 == 1) {
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printf(FG_DEFAULT_BG_136"\x1b[%d;%dH%s", y + 1 , x * 2 + 1, piece_to_str(board[y][x]));
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}
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}
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if (y % 2 == 1) {
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if (x % 2 == 1) {
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printf(FG_DEFAULT_BG_WHITE"\x1b[%d;%dH%s", y + 1 , x * 2 + 1, piece_to_str(board[y][x]));
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}
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if (x % 2 == 0) {
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printf(FG_DEFAULT_BG_136"\x1b[%d;%dH%s", y + 1 , x * 2 + 1, piece_to_str(board[y][x]));
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}
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}
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}
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printf("\n");
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}
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printf("\x1b[0m");
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}
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void tile_selection() {
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print_tab();
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printf("\x1b[%d;%dH\x1b[39;106m%s", y + 1 , x * 2 + 1, piece_to_str(board[y][x]));
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printf("\x1b[0m");
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}
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void a() {
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if (board[y][x] == BLACK_PAWN) {
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if (piece_color_to_int(board[y + 1][x]) == 3) {
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printf("\x1b[%d;%dH\x1b[96;106m\u2800\u2800", y + 1 + 1 , x * 2 + 1);
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if (piece_color_to_int(board[y + 1][x]) == 3) {
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printf("\x1b[%d;%dH\x1b[96;106m\u2800\u2800", y + 2 + 1 , x * 2 + 1);
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}
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}
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if (piece_color_to_int(board[y + 1][x + 1]) == 1) {
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printf(FG_CYAN_BG_CYAN"\x1b[%d;%dH\u2800\u2800", y - 1 + 1 , x * 2 + 2 + 1);
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}
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if (piece_color_to_int(board[y + 1][x - 1]) == 1) {
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printf(FG_CYAN_BG_CYAN"\x1b[%d;%dH\u2800\u2800", y - 1 + 1 , x * 2 - 2 + 1);
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}
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}
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if (board[y][x] == WHITE_PAWN) {
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if (piece_color_to_int(board[y - 1][x]) == 3) {
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printf("\x1b[%d;%dH\x1b[96;106m\u2800\u2800", y - 1 + 1 , x * 2 + 1);
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if (piece_color_to_int(board[y - 1][x]) == 3) {
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printf("\x1b[%d;%dH\x1b[96;106m\u2800\u2800", y - 2 + 1 , x * 2 + 1);
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}
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}
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if (piece_color_to_int(board[y - 1][x + 1]) == 2) {
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printf(FG_CYAN_BG_CYAN"\x1b[%d;%dH\u2800\u2800", y - 1 + 1 , x * 2 + 2 + 1);
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}
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if (piece_color_to_int(board[y - 1][x - 1]) == 2) {
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printf(FG_CYAN_BG_CYAN"\x1b[%d;%dH\u2800\u2800", y - 1 + 1 , x * 2 - 2 + 1);
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}
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}
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else {
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printf("\x1b[10;0H");
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}
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while (1){}
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}
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void controls() {
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while (1) {
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tile_selection();
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x_direction = 0;
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y_direction = 0;
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switch (getchar()) {
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case 104: // h
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if (x == 0 && y == 0) {
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x = 7;
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y = 7;
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x_direction = 7;
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y_direction = 7;
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}
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if (x > 0) {
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for (x--; x > 0; x--) {
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x_direction--;
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if (piece_color_to_int(board[y][x]) == 1 || piece_color_to_int(board[y][x]) == 2) {
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break;
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}
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if (piece_color_to_int(board[y][x]) == 3) {
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}
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}
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}
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break;
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case 106: // j
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break;
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case 107: // k
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break;
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case 108: // l
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if (x == 7 && y == 7) {
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x = 0;
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y = 0;
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x_direction = -7;
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y_direction = -7;
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}
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if (x < 7) {
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for (x++; x < 7; x++) {
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x_direction++;
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if (piece_color_to_int(board[y][x]) == 1 || piece_color_to_int(board[y][x]) == 2) {
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break;
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}
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}
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}
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if (x == 7 && piece_color_to_int(board[y][x]) == 3) {
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if (y < 7) {
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y++;
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y_direction++;
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}
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if (y == 7) {
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y = 0;
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x = 0;
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x_direction = -7;
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y_direction = -7;
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for (x++; x < 7; x++) {
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x_direction++;
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if (piece_color_to_int(board[y][x]) == 1 || piece_color_to_int(board[y][x]) == 2) {
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break;
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}
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}
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}
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}
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if (x == 7 && (piece_color_to_int(board[y][x]) == 1 || piece_color_to_int(board[y][x]) == 2)) {
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x = 0;
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y++;
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x_direction = -7;
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y_direction++;
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}
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break;
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case 10: // enter
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//a();
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break;
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case 113: // q
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return;
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default: break;
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}
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}
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}
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/*
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void controls() {
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while (1) {
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tile_selection();
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x_direction = 0;
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y_direction = 0;
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int input = getchar();
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switch (input) {
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case 104: // h
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if (x == 0 && y == 0) {
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x = 7;
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y = 7;
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x_direction = 7;
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y_direction = 7;
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}
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if (x > 0) {
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for (x--; x > 0; x--) {
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x_direction--;
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if (piece_color_to_int(board[y][x]) == 1 || piece_color_to_int(board[y][x]) == 2) {
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break;
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}
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}
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}
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else if (x == 0) {
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y--;
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x = 7;
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x_direction = 7;
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tile_selection();
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x_direction = 0;
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for (; x > 0; x--) {
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if (piece_color_to_int(board[y][x]) == 1 || piece_color_to_int(board[y][x]) == 2) {
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break;
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}
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x_direction--;
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}
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}
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if (x == 0 && piece_color_to_int(board[y][x]) == 3) {
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y--;
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x = 7;
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x_direction = 7;
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tile_selection();
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x_direction = 0;
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for (; x > 0; x--) {
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if (piece_color_to_int(board[y][x]) == 1 || piece_color_to_int(board[y][x]) == 2) {
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break;
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}
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x_direction--;
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}
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}
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break;
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case 106: // j
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if (x == 7 && y == 7) {
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x = 0;
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y = 0;
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x_direction = -7;
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y_direction = -7;
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}
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if (y < 7) {
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for (y++; y < 7; y++) {
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y_direction++;
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if (piece_color_to_int(board[y][x]) == 1 || piece_color_to_int(board[y][x]) == 2) {
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break;
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}
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}
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}
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else if (y == 7) {
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x++;
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y = 0;
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y_direction = -7;
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tile_selection();
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y_direction = 0;
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for (; y < 7; y++) {
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if (piece_color_to_int(board[y][x]) == 1 || piece_color_to_int(board[y][x]) == 2) {
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break;
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}
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y_direction++;
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}
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}
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if (y == 7 && piece_color_to_int(board[y][x]) == 3) {
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x++;
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y = 0;
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y_direction = -7;
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tile_selection();
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y_direction = 0;
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for (; y < 7; y++) {
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if (piece_color_to_int(board[y][x]) == 1 || piece_color_to_int(board[y][x]) == 2) {
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break;
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}
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y_direction++;
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}
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}
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break;
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case 107: // k
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if (x == 0 && y == 0) {
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x = 7;
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y = 7;
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x_direction = 7;
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y_direction = 7;
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}
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if (y > 0) {
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for (y--; y > 0; y--) {
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y_direction--;
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if (piece_color_to_int(board[y][x]) == 1 || piece_color_to_int(board[y][x]) == 2) {
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break;
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}
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}
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}
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else if (y == 0) {
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x--;
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y = 7;
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y_direction = 7;
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tile_selection();
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y_direction = 0;
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for (; y > 0; y--) {
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if (piece_color_to_int(board[y][x]) == 1 || piece_color_to_int(board[y][x]) == 2) {
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break;
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}
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y_direction--;
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}
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}
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if (y == 0 && piece_color_to_int(board[y][x]) == 3) {
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x--;
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y = 7;
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y_direction = 7;
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tile_selection();
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y_direction = 0;
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for (; y > 0; y--) {
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if (piece_color_to_int(board[y][x]) == 1 || piece_color_to_int(board[y][x]) == 2) {
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break;
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}
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y_direction--;
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}
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}
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break;
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case 108: // l
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if (x == 7 && y == 7) {
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x = 0;
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y = 0;
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x_direction = -7;
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y_direction = -7;
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}
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if (x < 7) {
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for (x++; x < 7; x++) {
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x_direction++;
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if (piece_color_to_int(board[y][x]) == 1 || piece_color_to_int(board[y][x]) == 2) {
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break;
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}
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}
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}
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else if (x == 7) {
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y++;
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x = 0;
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x_direction = -7;
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tile_selection();
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x_direction = 0;
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for (; x < 7; x++) {
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if (piece_color_to_int(board[y][x]) == 1 || piece_color_to_int(board[y][x]) == 2) {
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break;
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}
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x_direction++;
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}
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}
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if (x == 7 && piece_color_to_int(board[y][x]) == 3) {
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y++;
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x = 0;
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x_direction = -7;
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tile_selection();
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x_direction = 0;
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for (; x < 7; x++) {
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if (piece_color_to_int(board[y][x]) == 1 || piece_color_to_int(board[y][x]) == 2) {
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break;
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}
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x_direction++;
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}
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}
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break;
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case 10: // enter
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//a();
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break;
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case 113: // q
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return;
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default: break;
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}
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}
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}
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*/
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int main() {
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struct termios t_old, t_new;
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tcgetattr(STDIN_FILENO, &t_old);
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t_new = t_old;
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t_new.c_lflag &= ~(ICANON | ECHO);
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tcsetattr(STDIN_FILENO, TCSANOW, &t_new);
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setbuf(stdout, NULL);
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setlocale(LC_ALL, "en_US.UTF-8");
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printf("\x1b[H\x1b[J");
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printf("\x1b[?25l");
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print_tab();
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controls();
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printf("\x1b[10;0H\x1b[0m\x1b[?25h");
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tcsetattr(STDIN_FILENO, TCSANOW, &t_old);
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return 0;
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}
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